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Old May 11, 2007, 04:47 AM // 04:47   #1
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Default Why is everyone so impatient?

It seems to me people on here get very impatient and angry at arenanet sometimes. I mean, Hard Mode was JUST released and people are already complaining for more new things...

I sometimes think people are playing too much and are becoming jaded, as anyone would, when they keep repeating the same content. But understand Anet can't afford to put all their effort into new free updates for everyone. There is a new campaign coming up and an entirely new game thats going to begin development... That is a lot of work to do, and I'm sure they are very busy with that.

If Guild Wars has become boring for you, then I suggest you take a break. That's what I did. Only started playing again a couple days ago after three months, and I come back to all sorts of new things. You can't expect there to always be new content to look forward to.

But with all the content available across all three campaigns, is there really a need for more new things so quickly? When was the last time you did a Sorrow's Furnace mission? Have you beaten Mallyx yet? Have you ever played a ritualist, or dervish, or is there a core profession you're missing from your character list?

I think there is so much to do in the game that all the complaining is a bit childish and unwarranted. If you choose to ignore all the content available to you though, how can you expect Anet to do anything about that?
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Old May 11, 2007, 04:56 AM // 04:56   #2
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ahem.. There's a new _EXPANSION_ coming up..
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Old May 11, 2007, 04:56 AM // 04:56   #3
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1. Anet has a team dedicated to fixing bugs in existing campaigns. Fixing some issues that would seem to be pretty easy (final solution to SR issue, playtesting and implementing Sunspear skills, etc).

2. Gaile has been doing a very poor job with communication. Either she's making misstatements (anti-farm), making false promises (Sunspear skills with HM, which is now 'soon'), or as it is now, completely leaving us in the dark. People start to ask questions when there are well-known problems and there's no statement from Anet about them.

If they'd inform the community about what they are doing, even if it means something's going to take a while, that would put people's minds at ease. Simple community relations (doesn't someone have that position still?).
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Old May 11, 2007, 05:07 AM // 05:07   #4
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Quote:
Originally Posted by VitisVinifera
2. Gaile has been doing a very poor job with communication. Either she's making misstatements (anti-farm), making false promises (Sunspear skills with HM, which is now 'soon'), or as it is now, completely leaving us in the dark. People start to ask questions when there are well-known problems and there's no statement from Anet about them.
There will always be a radical changes in Development within Anet. It is not Gaile's fault since she is not part of the designer teams. She can only release informations that are from the development team themselves. You receive free contents, and you are complaining. God I really hate those type of posters. You sounded like every nerf, every problem, every missing content is all Gaile's fault. Which is false.

Please, start respecting others.
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Old May 11, 2007, 05:09 AM // 05:09   #5
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so........the question is raised, on why people are impatient, and I respond why I'm getting impatient. Then I get flamed, and told to respect others. The irony.
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Old May 11, 2007, 05:35 AM // 05:35   #6
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We're impatient because things that should have been fixed BEFORE or along with the release of hard mode have not. We havent asked for anything we didnt before hard mode. Hell we didnt even ask for a 'hard mode' in the first place.

For example, giving the mesmer a boost in PvE situations and fixing our Primary Attribute. Now correct me if its wrong me saying this but this should be TOP priority. Dont say this is a biased oppinion.

The drop rate that was 'fixed' which didn't need fixing has broken the economy, bringing on a Great Depression esqe situation in Guild Wars. Something that this time around, a war can NOT fix. Ironic.
Skills costing 1k, and with the watered down economy this isnt working.


Fort Aspenwood and more important Jade Quarry have issues. The are REQUIRED for anyone to get 100% canthan map completion, has been asked for BEFORE the mesmer issue was bought up, a LONG time ago. Add to the Guild Wars Factions neglect (the events do not ADD to the experience im sorry, even though they where enjoyable.)

Gaile hasn't beein doing the best job. What happened the PvE only skills that she said where being released along with hard mode? And what was that 'should'nt be long now! ' comment?
With an entire truckload of false hopes, i can only suggest that information be more organised when its is distributed to the guild wars commumity.
There isnt 'hype' about anything anymore, especially when it does eventually become a letdown (and it has).

Now dont get me wrong, guild wars has many things good going for it, and to me its still a decent game, but please understand WHY we're 'impatient', before posting flamebait, asking for oppinions, and them FLAMING the person with oppnions after you requested a response.

Childish? this is a game, and ^THATS^ why we're impatient. Thats whats caused up to complain, and we have a right to as dedicated puchasers of a-net's products.

Good Day.

PwnyRide

Last edited by Pwny Ride; May 11, 2007 at 05:38 AM // 05:38..
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Old May 11, 2007, 05:37 AM // 05:37   #7
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Yeah, the main reason is because there are things that need fixing (and have for a LONG time), but don't actually get fixed. That and the HORRIBLE delays when Anet announce something new (ahem, 5 months late on AT's)
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Old May 11, 2007, 06:11 AM // 06:11   #8
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Entitlement. It's all about people feeling they are entitled to have something.

In this case, some people expect ANet to be flawless, for Gaile to always be 100% correct, for plans to never change, for things to be changed, the cup is too full, the cup is half empty, and so on forever until the stars burn out and man isn't even a particle of a memory in the Universal Mind if he ever was...

But, on the other hand, it is also about youth and/or life experience. Generally, the inexperienced have a different reckoning of time and the passing of time. A week could be an eternity, and a month, oh my, an intolerable infinite and insurmountable abyss.

Additionally, Guild Wars is high speed. Before I played guild Wars, I considered a 45 second buff to be a profoundly ridiculous, short duration for a buff, why even bother? An effect that lasted 10 seconds, laughable! What a waste!

I know better now, the game has set my mind to Hyper Speed, a minute is a Forever War and couple of hours is Blue Text telling you to take a break.

So, the ultimate answer for why people are impatient is because Guild Wars has warped our sense time and space. We are living in game time and expect the Devs to work in game time. The next big update should be a 2 second cast with a 20 second recharge.

It is that simple.
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Old May 11, 2007, 06:39 AM // 06:39   #9
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Quote:
Originally Posted by Kuldebar Valiturus
Entitlement. It's all about people feeling they are entitled to have something.

In this case, some people expect ANet to be flawless, for Gaile to always be 100% correct, for plans to never change, for things to be changed, the cup is too full, the cup is half empty, and so on forever until the stars burn out and man isn't even a particle of a memory in the Universal Mind if he ever was...

But, on the other hand, it is also about youth and/or life experience. Generally, the inexperienced have a different reckoning of time and the passing of time. A week could be an eternity, and a month, oh my, an intolerable infinite and insurmountable abyss.

Additionally, Guild Wars is high speed. Before I played guild Wars, I considered a 45 second buff to be a profoundly ridiculous, short duration for a buff, why even bother? An effect that lasted 10 seconds, laughable! What a waste!

I know better now, the game has set my mind to Hyper Speed, a minute is a Forever War and couple of hours is Blue Text telling you to take a break.

So, the ultimate answer for why people are impatient is because Guild Wars has warped our sense time and space. We are living in game time and expect the Devs to work in game time. The next big update should be a 2 second cast with a 20 second recharge.

It is that simple.
Speak for yourself. Guild Wars hasn't messed me up, i dont know what you're on about. My view~ We bought the game, so we are entitled to have these things, specifically becasue we HAVE paid.
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Old May 11, 2007, 07:38 AM // 07:38   #10
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Quote:
Originally Posted by VitisVinifera
2. Gaile has been doing a very poor job with communication. Either she's making misstatements (anti-farm), making false promises (Sunspear skills with HM, which is now 'soon'), or as it is now, completely leaving us in the dark. People start to ask questions when there are well-known problems and there's no statement from Anet about them.

If they'd inform the community about what they are doing, even if it means something's going to take a while, that would put people's minds at ease. Simple community relations (doesn't someone have that position still?).
I would not blame Gaile on this one, or any issues. She is here only to relay information. If the devs are not interested to relay the information to her, then she can't relay the info to us either. She is only a PR and does not have any sort of control on the devs working speed or decisions. And if the devs lie to her, she just convey the message to us without realising that it is only a half-truth. She does not lie, at least not intentinally. Think there was a post on that one.

What I find funny and sad on the other hand, is that the devs usually take unpopular decision irrespective of what the players want, and then send her to be spit on at the plaza by the angry cust...erm I mean send her to appease the customers. True, it's her personal decision to talk to the customers, but she isn't the one behind all the bad decisions. Most of the time, she is only trying to help, to no avail, unfortunately.

I would thank her for her dedication, but not blame her for all the issues. They are afterall, out of her hands. She is just a PR. The one to blame are the devs.

Last edited by boko; May 11, 2007 at 07:41 AM // 07:41..
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Old May 11, 2007, 07:43 AM // 07:43   #11
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I wouldn't be impatient if they took twice as long but released solid updates.
Example: Nightfall introduced Sunspear but NO WAY TO GET THE MAX RANK.
That wasn't added until months later.
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Old May 11, 2007, 07:57 AM // 07:57   #12
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Quote:
Originally Posted by Pwny Ride
Speak for yourself. Guild Wars hasn't messed me up, i dont know what you're on about. My view~ We bought the game, so we are entitled to have these things, specifically becasue we HAVE paid.
So, you agree, you feel entitled.
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Old May 11, 2007, 08:12 AM // 08:12   #13
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Quote:
Originally Posted by Nuclear Eclipse
Why is everyone so impatient?
I am NOT impatient! So, I am not part of everyone? I am an alien then? hmmm!
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Old May 11, 2007, 08:36 AM // 08:36   #14
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Its because "users" of software always want their changes done NOW, before anything else. What they want is more important then anything else in existance. They believe you should drop everything your doing and start working on their ideas and fix the problem they find.

They consider that people within I.T departments, who write software and deal with other issues, have ALOT of work.

You could be spinning your head trying to fix a bug in the programme, spending hours trying to sort it out, and someone calls you up saying "Yeah, this other thing has broken and needs fixed. Get it done now because people are going mad about it."

You want to say "Im busy, f'off", but because "the customer is always right" you have to drop everything and sort it out and drop the other thing your doing.

God knows how much work the support staff at Anet are dealing with 24/7, and no doubt alot of stuff gets back-logged and left for later because their too busy.

At the minute their creating a 4th expansion, doing a sequel, dealing with errors, balancing issues and god knows what else.

Yet someone will come along and post "Right, this is wrong with the game, I want it dealth with NOW or im leaving the game!"

If I was a support guy id think "good bye"!
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Old May 11, 2007, 08:49 AM // 08:49   #15
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Well on the one hand I don't enjoy hard mode. On the other hand you've got people telling you not to play hard mode if you don't enjoy it.

Which leaves most of the people like me with no new areas to go and no new creatures etc, since the release of Nightfall. The complaint being that we've got hard mode to see us over... which obviously ends up in a nice recursion.

It would be nice to just see some of that streaming tech put to good use, and surprise is with a random odd NPC, with some random arbitrary quest. My idea is nice, simple, selective and somewhat special. It wouldn't be too difficult to create 'random portals' as such, appearing absolutely anywhere in the ascended areas, giving the players in their current group the option of fighting in a non-plan-able area. Think UW but a random portal entrance.

Anyway, point is, the masses want something new, and right now the majority of the masses have nothing since Nightfall.
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Old May 11, 2007, 08:58 AM // 08:58   #16
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be @ the dev chat tonight, seriously.
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Old May 11, 2007, 09:10 AM // 09:10   #17
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Fort Aspenwood major balance problems where Luxon win easily or Kurzick get monk who know how hold gate even if 8 players try to kill single NPC packed with Siege Turtle help. Siege turtle stopping bug once it try to move but gate stop it because it is repaired too fast before Siege Turtle is other side.

Jade Quarry is empty because it is not randomized in same district where Fort Aspenwood is and Jade Quarry take much longer to reach via Kurzick side.

Alliance battles need to be actually in cities themeselves with outside area and defenses. With siege and everything like that style Fort Aspenwood. Also conquering need to be possible also so long that entire Luxon or Kurzick is temporally conquered.
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Old May 11, 2007, 09:12 AM // 09:12   #18
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Quote:
Originally Posted by Pwny Ride
Speak for yourself. Guild Wars hasn't messed me up, i dont know what you're on about. My view~ We bought the game, so we are entitled to have these things, specifically becasue we HAVE paid.
Things like Hard Mode are free and are not included in the description of Prophecies, Factions, or Nightfall. Therefore you haven't paid for these features and they were released based on ArenaNet's love for the community.
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Old May 11, 2007, 09:32 AM // 09:32   #19
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boko, I do completely agree with you. But in this case two opposite truths can be equally true. The Devs are keeping Gaile in the dark and trotting her out with untruths and empty promises; on the other hand it is Gaile's job to keep the community informed and involved. Her job could be fairly easy or fairly difficult. I think we'd agree that we've seen both sides of this.

Jecht: let's not drag up that old argument. It's a matter of perspective; let's not devolve it into semantics.
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Old May 11, 2007, 09:35 AM // 09:35   #20
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Quote:
Originally Posted by Jecht Scye
Things like Hard Mode are free and are not included in the description of Prophecies, Factions, or Nightfall. Therefore you haven't paid for these features and they were released based on ArenaNet's love for the community.
You mean their love for the community to keep playing their game so that the players remain interested in their product until the latest one comes out. They also need to add things to keep people playing for when they need to get investors/backers. Investers/backers will not invest their money in a product, in this case a game, even if the first version(s) sold well if currently they can't keep a percentage (the percentage usually varies with the inverestors) of their customer base still playing their game. They also add features and do events to try and distract the player/customer base away from issues plaguing the game as well as add spikes to the amount of people playing as it looks even better to investers/backers for the more that players are on at a time. Holiday events like Halloween and Christmas and the like do this best as they lead to well over a 100 districts in just the American servers.

In summary of the above, they need to do things to keep people playing and being happy so they can keep making a profit.

So no, they don't do these events or add features out of the kindness of their hearts, even Gaile as said "They are not a charity."
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